Paper Submission

ACM SIGGRAPH VRCAI 2026 invites scholars to submit innovative research in virtual reality, augmented reality, mixed reality, artificial intelligence, and related fields.

Important Dates

Submission Deadline of Final Round : August 15, 2026, 23:59 (UTC-12)
Notification Date: October 01, 2026
Camera-Ready Submission Deadline: October 15, 2026

Submission Types

Full Paper

Full papers should contain significant and original research contributions in the fields of virtual reality, augmented reality, mixed reality, or artificial intelligence.

  • Length: 8pages (including references)
  • Use ACM SIGGRAPH conference paper template
  • Double-blind review
  • Accepted papers will be included in the ACM Digital Library

Short Paper

Short papers are suitable for reporting work in progress, preliminary research results, interesting applications or systems, and technical concepts valuable to the VR/AR/AI field.

  • Length: 4 pages (including references)
  • Use ACM SIGGRAPH conference paper template
  • Double-blind review
  • Accepted papers will be included in the ACM Digital Library

Demo

Demo papers describe innovative systems, applications, or prototypes that will be demonstrated during the conference. Submitters should be prepared to demonstrate their systems on-site during the conference.

  • Length: 2 pages (including references)
  • Use ACM SIGGRAPH conference paper template
  • Should include system requirements, installation instructions, and demonstration plan
  • Optional: Submit supplementary video (max 5 minutes)

WorkShop

Topics of Interest

VRCAI 2026 welcomes paper submissions covering (but not limited to) the following topics:

FUNDAMENTALS

  • Ubiquitous VR/AR/MR
  • Intelligent VR/AR/MR
  • Distributed and Collaborative VR/AR/MR
  • Machine Learning for VR/AR/MR
  • Robotics and Tele-Presence
  • Aural, Haptic and Olfactory Augmentation
  • Geometrically, Physically and Image Based Modeling
  • Real-time Visual Tracking and Registration
  • 3D Modeling, Interpretation and Reconstruction
  • Multi-resolution and Multi-scale Methods
  • Level of Detail, Model Compression and Simplification
  • Networking, Streaming, Cloud, Latency and Bandwidth Methods
  • Real-time Rendering, Image-based Rendering, and 3D Auditory
  • Rendering and Visualization of Large-scale Models
  • Procedural, Physically-based or Data-driven Animation
  • Avatars and Virtual Community
  • Metaverse
  • Immersive Virtual Environments

INTERACTIONS AND INTERFACES

  • Collaborative and Interactive Virtual Environment/VR
  • Multimodal Interface
  • Visual Interface
  • Speech Interface
  • Haptic/Tactile Interface
  • Natural Interface
  • 3D Enabled Devices
  • Interaction Design
  • Sketch-based interfaces
  • Social and Interactive Computing and Media
  • Interactive Graphic Design
  • Interactive Sound Design
  • Human Factors and Ergonomics

SYSTEMS

  • Clustered VR
  • High Performance VRC Computing
  • Large-scale Simulation
  • Immersive and Semi-immersive Systems
  • Projection and Display Systems
  • Active and Passive Stereo Systems
  • 3D Scanner, Digital Mock-up and Reverse Engineering

APPLICATIONS

  • Aerospace
  • Architecture, Construction and Building
  • Arts and Film
  • Education, Virtual Classroom and Learning, and Training
  • Engineering and Design
  • E-Commerce
  • Video Games/Entertainment/Location Based Entertainment
  • Virtual Storytelling and Virtual Production
  • Visualization
  • Geology, Geography and GIS
  • Life Science, Medicine and Healthcare
  • Manufacturing
  • Transportation and Logistics
  • Fashion

Artificial General Intelligence

  • Generative AI and Virtualization
  • AI-generated Audio and Visual Contents
  • AI-generated Art and Media
  • AI-generated Image
  • AI-generated Video
  • AI-generated 3D Object
  • AI-generated VR/AR/MR/XR
  • Text-to-Image Generation and Synthesis
  • Diffusion Models for Virtual Environments
  • Embodied AI and Digital Human
  • etc.

Others

  • Researches related to VR, AI, or Graphic

Submission Guidelines

Format Requirements

All papers must use the ACM SIGGRAPH conference paper template format and be submitted in PDF format. Please strictly follow the formatting requirements in the template, including font size, margins, and citation format.

Anonymity Requirements

To ensure fairness in the double-blind review process, authors must remove all information from the submitted paper that could identify the authors, including:

  • Author names, affiliations, and email addresses
  • Avoid explicit self-references such as "our previous work" when citing your own papers
  • Remove acknowledgments (these can be added to the final paper)
  • Properly enter all author information in the submission system

Supplementary Materials

Authors may submit supplementary materials (such as videos, datasets, code) to help reviewers evaluate the work. Supplementary materials do not count toward the page limit but should also be anonymized.

  • Videos: Maximum 5 minutes, recommended format MP4, size not exceeding 100MB
  • Code and data: Preferably provide links to anonymous repositories

Review Process

Each submission will be reviewed by at least 3 domain experts in a double-blind process. Review criteria include:

  • Originality and significance of technical contributions
  • Rigor of research methodology
  • Validity and impact of results
  • Clarity of paper structure and presentation
  • Relevance to the conference themes

Submission System

All submissions must be made through the EasyChair conference management system.

EasyChair Submission Process

  1. Create or log in to your EasyChair account at https://easychair.org
  2. Navigate to the VRCAI 2026 submission page
  3. Select the appropriate track for your submission (Full Paper, Short Paper, Demo Paper, or Workshop Proposal)
  4. Enter required metadata including title, abstract, keywords, and topics
  5. Upload your anonymized PDF paper following the template guidelines
  6. Add supplementary materials if applicable (videos, code, datasets)
  7. Submit your paper before the deadline

Camera-Ready Submissions

Authors of accepted papers will be required to prepare and submit camera-ready versions that incorporate reviewer feedback. Detailed instructions for camera-ready submissions will be provided with acceptance notifications.

Camera-Ready Requirements:

  • Source files (LaTeX or Word) along with the compiled PDF
  • Properly formatted according to the ACM SIGGRAPH template
  • Signed copyright forms
  • At least one author must register for the conference

Best Paper Awards

VRCAI 2026 will recognize outstanding contributions through Best Paper Awards. All accepted papers will be considered for the following awards:

Best Paper Award

For the most outstanding full paper presented at the conference, demonstrating exceptional innovation, significance, and impact in the field.

Award winners will be announced during the conference.

Previous Proceedings

Proceedings of previous VRCAI conferences can be found in the ACM Digital Library:

Frequently Asked Questions

Can I submit the same work to multiple venues?

No. Submissions must be original and not currently under review at other venues. Duplicate submissions will be rejected without review.

Is it mandatory to present the paper at the conference?

Yes. At least one author of each accepted paper must register for and present the paper at the conference. Papers without registered authors will not be included in the proceedings.

Can I submit supplementary material after the deadline?

No. All materials, including supplementary files, must be submitted by the submission deadline.

Will there be publication opportunities beyond the proceedings?

Yes. Selected high-quality papers may be invited to submit extended versions to special issues of partner journals. Details will be announced later.

Ready to Submit Your Work?

Share your research with the global VR/AR/AI community. Submit to VRCAI 2026 and help shape the future of virtual reality.